Sunday, January 25, 2009

Resume of Mr. Tang Siew Yoong


PERSONAL DETAILS
Gender : Male
Age : 29
Date of Birth : 1-Mar-1984
Marital Status : Single
Nationality : Singaporean
Race : Chinese
National Service : Reservist
Country of Residence : Singapore
Living Location : West
Email Address : terrykim426 at hotmail dot com

CAREER INTERESTS
Expected Salary : S$3,000 Per Month (Negotiable)
Availability : Not available

EXCUTIVE SUMMARY / SELF DESCRIPTION
I have graduated from University of Wollongong with BCS of Game Development & Multimedia (Full time) in March 2009. And completed my study for a Game Development course (for game programmer) from IDGT in July 2010.

In the course of my previous jobs, I have learned to work as a team. And from the projects I worked for the previous courses, I learned more of the important of time management for any project. I am a driven individual when it comes to tasks appointed to me.

Being part of the game industry is my biggest dream since the age of 16. And through the courses and self learning, this dream was realized when I joined PD Design Studio in November 2010. It is my passion to become a Game Developer/Designer in the future. I believe that learning and working as a Game Programmer would play a great part in my development.

I have passion in gaming since young age, and started my video gaming experience with one of the Atari's console. I had my share of fun, and now I'm hoping to create great games for other to enjoy too. I am greatly influenced by Japanese RPGs like "Final Fantasy" series and "Tales of" series, and also a fan of Rockman series.

In the industry that I have passion with, it has been an enjoyment for me so far. I have earned some experiences through my involvement with several projects under my current employer's company, but I still desire want more quality experiences and knowledge that will level up my role, and ability to create better quality game.


EDUCATION AND PROFESSIONAL QUALIFICATION
Highest Academic Qualification : Degree in Game Development & Multimedia

2009 – 2010, Institute of Digital Game Technology
WSQ Diploma in Game Programming

2008 – 2009, Singapore Institute of Management – University of Wollongong
BCS of Game Development & Multimedia

2001 – 2004, Ngee Ann Polytechnic
Diploma in IT / Multimedia

1997 – 2000, Yuan Ching Secondary
O level

1991 – 1996, Shuqun Primary
PSLE


SUMMARY OF SKILLS
Programming/Script Languages
- HTML
- JavaScript
- Java
- Visual Basic
- C programming
- C++
- C#
- Opengl
- Directx
- HLSL

Game Engines & SDK
- Game Studio A7 Game Engine
- Ogre Graphic engine
- Irrlicht engine
- XNA
- Torque Game Builder
- Unity 3D

Applications/Software skills:
- MS Visual C++ Express Edition
- MS Visual C# Express Edition
- Adobe Dreamweaver
- Adobe Photoshop
- Lightwave
- Blender


WORKING EXPERIENCE

Position : Game Programmer
Company : PD Design Studio Pte Ltd
Period : November 2010 - Current
Job Duties / Achievements:
- Involved in game designing
- Shipped 1 game, titled "Dusty Revenge" for PC
- Work on multiple games development, 1 main and a few other smaller side projects
- Main Project:
-- Provide Game Designer with gameplay mechanics as request
-- Mainly contributed on gameplay, UI, camera functions and main character player input and combo mechanics and interactable environment objects mechanics
-- Mod engine sourcecode to suit game usage
- Side Projects:
-- Game Prototyping, Research and Development
-- Undertaking the role of a lead programmer for the side projects I work on
-- Produce the skeleton framework for the team to work on
-- Produce and maintain Game Design and Technical Document (Although its not needed for the company, its just my preference to have a document to hold a clearer view of the game development)

Game Shipped
- Dusty Revenge (PC) (9 July 2013)
-- My contributions:
--- involved in full production cycle (less the pre-pre-production phase)
--- mainly gameplay mechanics
--- player actions
--- player combo mechanics
--- player achievements mechanic
--- sharpshooter support mechanics
--- UI and HUD scripting
--- user configuration settings
--- camera controls and effects
--- interact-able environment objects mechanics
--- game data save file

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Position : Game Developer (Internship)
Company : SBA Mobile
Period : January 2010 - March 2010
Job Duties / Achievements:
- Involved in game designing and production.

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Position : Shift Engineer
Company : Jobline – ST Electronic
Period : May 2007 to July 2009
Latest Salary : S$2,167 per Month
Job Duties / Achievements:
- Taking care of the radar servers and system on client site
- Monitor of confidential equipments and do 'O' level maintenance for faulty equipments
- Writing report daily for current equipment status for higher management to review
- Respond to ad hoc maintenance by the clients
- Backup of recording devices
- Its a 12-hr shift work per day
- Report to System Management Officer-In-Charge, one from ST Electronic, and another from Police Technology Department

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Position : Technical Assistant
Company : Recruit Express – Civil Service College
Period : Aug 2006 to Apr 2007
Latest Salary : S$ 1,080 per Month
Job Duties / Achievements:
- Install new software to the training PC when instructed
- Respond to ad hoc rectification of faults
- Setup audio and video system for the teacher to use for teaching
- Prepare the room with the right equipment like video cam and CD player before a class start
- Prepare the auditorium, with mics, projector, audio and video players before an event
- Standby in the control room, in auditorium, to work with the sequence of lighting and media as instructed by the clients

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